An FPS battle royale with a weird parody theme
- Revive other players for extended games
- Many different weapons and things to do
- Recoil and impact physics are exaggerated
- They removed the unfair free trial system
- Controls are frustrating and often inconsistent
- Funny material gets old thanks to repetition
- The game has security issues that allow hackers easy access
- There are fewer and fewer active servers for players
Mildly funny and quite frustrating
Totally Accurate Battlegrounds asks that you shoot other players and/or destroy them, but there are odd twists, such as being able to put a sniper rifle on your rocket launcher and shoot it 1/4 the way across the huge map. The odd physics include the dynamic way your gun moves as you hold it, and how your character is less of an in situ tank and more like a bag of feathers. The game has bugs that the developers claim help enhance the game, but few of them may be exploited for success, (such as falling through the stairs after being shot). Plus, the inconsistent bugs are often more frustrating than they are a natural advantage. It is almost as if the developers tried to make a good game, but then decided to give up on it after a few ugly beta tests.
Oddly addictive after the jokes wear off.
Totally Accurate Battlegrounds is a fun game in principle, but it has so many problems that it is ultimately frustrating. For example, the graphics have a computer-drawn and artistic feel, but the graphics are so poorly optimized that even a great processor will not save you from its jitters because it drops your frame rate for no reason. Plus, hackers find ways to kill you as soon as you spawn. The funny stuff wears thin after a while, but the game is still addictive because it has hundreds of new/unique elements such as silenced mini guns and getting knocked back by a super-hard recoil on your sniper rifle.